Want to join us?
If you are a graduate or an undergraduate student who has a passion for using technology to help others, contact us!
Undergraduates are welcome. No prior experience is necessary.
If you would like to join our group, contact Professor Benjamin Lok at
Benjamin Lok, Ph.D.My passion is to use virtual reality technology to help everyone learn to communicate more effectively with other people. By doing so, I hope we improve our community and our world by being more empathetic with our fellow humans. I am the director of VERG and coordinate the research projects of the group.
Stephanie CarnellI’m a PhD student researching the language we use when we speak to virtual humans. I love this topic and working with virtual humans because they give me a chance to use knowledge from a variety of disciplines in combination with concepts from computer science. In addition to my work with language, I am also working on a project with several psychologists that concerns how doctors’ biases affect treatment for patients suffering from pain.
Fatemeh TavassoliI am a PhD student in Human Centered Computing. My research interests include Virtual Reality, Augmented Reality and Human Computer Interaction. I'd love to use these techniques to help autistic children. As they are naturally attracted to technology, such as robots and screen-based media, we can offer virtual reality exergames to improve their social behaviors.
Heng YaoI am a PhD student in Computer Science. I am interested in training and interacting with virtual human and making the virtual scene more realistic.
Mohan ZalakeI am currently a student in the Human-Centered Computing Ph.D. program. My research involves in creating interactive virtual humans for clinical decision support systems to assist health-care personnels in diagnosing different disorders.
I have also developed several Unity based VR experiences which demonstrate applicability of VR in various domains. My interests include virtual reality, natural language processing, machine learning, computer graphics and human-computer interaction.